﻿namespace Unosquare.FFME.Rendering.Wave
{
    /// <summary>
    /// Enumerates the various wave output playback states
    /// </summary>
    internal enum PlaybackState
    {
        /// <summary>
        /// Stopped
        /// </summary>
        Stopped,
        
        /// <summary>
        /// Playing
        /// </summary>
        Playing,
        
        /// <summary>
        /// Paused
        /// </summary>
        Paused
    }
}
